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RIOT X ARCANE

UNDERCITY NIGHTS
RIOT X ARCANE
YEAR
2021
COLLABORATOR
ALL OF IT NOW X RIOT GAMES
SERVICES
UE Previsualization
Content Integration
Real-time Set Extension
AR Integration
System Engineering
Stypeland AR Playback
AR Occlusion Tools

For Riot Games’ Arcane: Undercity Nights, the physical event space was extended into Zaun through a real-time augmented reality system. Existing Arcane assets were optimized for Unreal Engine, with custom occlusion tools and precise camera tracking enabling the digital environment to seamlessly integrate with the physical set and live broadcast.

ALL OF IT NOW
EXECUTIVE PRODUCERDanny Firpo
VP SUPERVISORBerto Mora
PRODUCTION MANAGERNicole Plaza
UE LEAD TECHNICAL ARTISTJeffrey Hepburn
UE ARTISTIzzy Medina
REALTIME TECHNOLOGISTVishal Sharma
SYSTEM ENGINEERNeil Carman
COLLABORATORS
PRODUCTION COMPANYBC Live Productions
TECHNOLOGY PARTNERStype
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