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FALLOUT

PRIME VIDEO
FALLOUT
YEAR
2024
COLLABORATOR
ALL OF IT NOW X KILTER FILMS
SERVICES
UE Previsualization
Content Integration
AR Integration
Stypeland AR Playback
AR Occlusion Tools
UE Blueprinting
DMX Integration
Media Server Programming
Camera Tracking

For Fallout, a large-scale virtual production workflow integrated tracked cameras, real-time Unreal environments, and 2D plates within a 24K LED volume. Working alongside Satore Studio, the team developed custom tracking and visualization tools while managing complex multi-camera workflows throughout the production.

RESOLUTION24K
VOLUME SIZE90’ x 75’
RENDER NODES18
ALL OF IT NOW
VIRTUAL PRODUCTION ADVISORTupac Martir
TECHNICAL VIRTUAL PRODUCTION SUPERVISORBerto Mora
VOLUME UNIT PRODUCTION MANAGERNicole Plaza
LEAD ENGINE OPERATORJeffrey Hepburn
ENGINE OPERATORPeter Kelly
CAMERA TRACKING SUPERVISORNeil Carman
CAMERA TRACKING TECHNICIANMykel Booker
VERTEX PROGRAMMERVishal Sharma
VERTEX DEVELOPERJan Hüwel
VIRTUAL PRODUCTION SOFTWARE DEVELOPERBrady Villadsen
RECORDS OPERATORMarcela Bragagnolo
VIRTUAL PRODUCTION EXECUTIVEDanny Firpo
COORDINATORNick Monteleone
COLLABORATORS
PRODUCTION COMPANYKilter Films
PRODUCTION STUDIOAmazon MGM Studios
VP SUPERVISIONSatore Studio
STUDIO SERVICESMBSi
VIRTUAL ART DEPARTMENTMagnopus
CAMERA TRACKINGStype
2D PLAYBACKIoversal
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