For Bad Bunny’s World Tour, All Of It Now served as the Disguise media server programmers and Notch artists for a production that ultimately evolved into an entirely camera-driven show across an approximately 10,000-pixel-wide screen surface. Supporting a three-hour performance, we developed and programmed performant cinematic Notch looks alongside custom tools for accurately recreating CRT and VHS aesthetics, including a hybrid pipeline incorporating real analog VHS processing into the real-time content workflow. We also developed a real-time motion capture avatar system for an interstitial featuring Bad Bunny’s character, Concho, building a character creation and rigging pipeline in Unreal Engine and a live mocap system that allowed Concho to interact directly with Bad Bunny on stage.